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Thursday, 1 November 2012

The journey continues



Adam's log, the next three areas have been finalized, with group feedback and the theme tested correctly I created a transitional area known as the lobby, where players venture out of the frozen tunnels through a blast door into and proud looking domain, here is the first sighting of the inner facility, the lobby is a large open area with a few frights, into the elevator room where things seem to be getting a little more barbaric, this brown, grungy feel will later transition over to a clean steel interior as the player progresses further.

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